Applied Concurrency · Architectures and Design Patterns · Cloud Comptuing · Core Development · Data Structures and Algorithms · Distributed Algorithms and Communication Protocols · Distributed Computing · News from the Web · Operating Systems · OS Kernel · Performance, Throughput, Real-time and Other · Real-time and Other

Advancements in Data-Intensive Distributed Systems Engineering

Call for Papers! ADIDSE IARIA Special Track aims at tackling the problems and discussing the advancements in Data-Intensive Distributed Systems Engineering with the community of Engineers and Scientists out there. Come and join us… The advent of the IoT (Internet of Things), by forecasts, is going to bring 40 Billion connected devices by 2020. Such… Continue reading Advancements in Data-Intensive Distributed Systems Engineering

Architectures and Design Patterns · Cloud Comptuing · Data Structures and Algorithms · Distributed Computing · linux · Operating Systems · OS Kernel · Performance · Performance, Throughput, Real-time and Other · Software Engineering · Throughput

Scaling to Thousands of Threads

Knot is a network server as well as Haboob. The difference is the concurrency model: Knot is thread-based, instead Haboob is event-based [9]. Clearly, from the benchmark results, the poll()/epoll() mechanism is a serious bottleneck as soon as the number of active concurrent clients become relevant (in the specific case, at 16384 clients the trashing… Continue reading Scaling to Thousands of Threads

Applied Concurrency · Architectures and Design Patterns · Core Development · Data Structures and Algorithms · Distributed Computing · News from the Web · Performance · Performance, Throughput, Real-time and Other · Throughput

Scalable I/O: Events- Vs Multithreading-based

Everything begins with a refresher reading of my fundamental papers – yes, I use a set of papers and books as reference material. This paper is titled: “Why Events Are A Bad Idea (for high-concurrency servers)“, by Rob von Behren at the time of writing a PhD fellow at Berkeley [18]. Von Behren opens with: “Event-based… Continue reading Scalable I/O: Events- Vs Multithreading-based

Architectures and Design Patterns · Cloud Comptuing · Distributed Computing · NoSQL · Persistence

Pills of Eventual Consistency

A question raises spontaneously: why Eventual Consistency? Isn’t ACID enough? Let’s try to understand the need for Eventual Consistency guarantees when we talk about Distributed Computing on large scale, and of course Data is involved. With the advent of Internet and Cloud services, Databases and more in general Data Storage technologies have undergone a radical change:… Continue reading Pills of Eventual Consistency

Cloud Comptuing · Core Development · Data Structures and Algorithms · Distributed Algorithms and Communication Protocols · Distributed Computing · News from the Web · NoSQL · Performance · Programming Languages · Real-time and Other

FOSDEM 2016 – Day 2 Log

Intro to FOSDEM FOSDEM (Free and Open Source Software Developers’ European Meeting) is the European Open Source Conference oriented to Engineers, grouping the Open Source Communities in a University Campus and managed by volunteers. It is an intensive two days conference that, simply, enlightens… Main Sponsors: RedHat, Google, Oracle, Cisco, Mozilla, Trivago, Bloomberg, GitHib, O’Really… Continue reading FOSDEM 2016 – Day 2 Log

Cloud Comptuing · Core Development · Data Structures and Algorithms · Distributed Algorithms and Communication Protocols · Distributed Computing · News from the Web · NoSQL · Performance · Real-time and Other · Software Engineering

FOSDEM 2016 -Day 1 Log

Intro to FOSDEM FOSDEM (Free and Open Source Software Developers’ European Meeting) is the European Open Source Conference oriented to Engineers, grouping the Open Source Communities in a University Campus and managed by volunteers. It is an intensive two days conference that, simply, enlightens… Main Sponsors: RedHat, Google, Oracle, Cisco, Mozilla, Trivago, Bloomberg, GitHib, O’Really… Continue reading FOSDEM 2016 -Day 1 Log

Architectures and Design Patterns · Cloud Comptuing · Distributed Computing

From Monolithic Three-tiers Architectures to SOA Vs Microservices

Reasons for the Evolution: Tiered to SOA, SOA to Microservices There is a law governing the electronics evolution and the needs to accommodate such evolution, the Moore’s Law. The complexity for minimum component costs has increased at a rate of roughly a factor of two per year. Certainly over the short term this rate can… Continue reading From Monolithic Three-tiers Architectures to SOA Vs Microservices